Syberia - a story within a game


I'm just about coming to the end of this game. A puzzle adventure with an intriguing story.
I'm not sure why it took me so long to realise that games existed which I not only like, but find inspiring.
This one is a little old fashioned now. It was released in 2002 and nine years is a lifetime in the world of computer games.
It is slow to play, and made to look beautiful. Though the 'actors' seem primitively constructed these days. Sometimes the dialogue drags, but that's the extent of my critisism.
The characters are quirky, grown up (mostly) and as far from conventional shoot 'em up bots as is imaginable. Not only that, but the story is unusual, the themes are not often visited..in game or conventional film.
I'm impressed. Impressed enough to do a little research on the game history and its writer Benoit Sokal http://en.wikipedia.org/wiki/Beno%C3%AEt_Sokal a Belgian comic artist turned video game designer.
I don't want to say too much in case, like me, you have never come across this game. Not knowing what to expect has been part of the charm.
The game is avilable for a pleasing £5.39 at Big Fish games and worked fine on windows 7.
http://www.bigfishgames.com/download-games/4665/syberia/index.html

1 comments:

Richard Grove 17 May 2011 00:12  

I loved Syberia when it first came out. Story is the main focus as with most good adventure games. Even with limited animation and 3D design it still captured my imagination. Highly recommended as is "The Longest Journey", a similar style game.